#pragma once
#include "activecomponentdisobj.h"
class DEF_MODELOBJ  CSolarWingDisObj :
	public CActiveComponentDisObj
{
public:	
	CSolarWingDisObj(CEntityObj *pEntity);
	CSolarWingDisObj(CSolarWingDisObj *pDisObj);
	~CSolarWingDisObj(void);
public:
	virtual void Serialize(CArchive & ar);
	virtual void Display(CHoopsMap *pHoopsMap);
	virtual eDisplayObjType GetDisplayObjType() const{return ACTIVECOMPONENT_SOLAR_WING_DISOBJ;}

	//virtual void ShowActiveComponentObjBox();
	//virtual void HideActiveComponentObjBox();
};

